# Bramblewatch: Tower Defense - fact sheet

Updated 2026-10-07: release date set; contact is support@webappstogo.com until a separate press address is chosen.
Updated 2026-10-23: boss counts and map names match the launch build.

## At a glance

| | |
|---|---|
| Title | Bramblewatch: Tower Defense |
| Developer and publisher | WebAppsToGo LLC |
| Release date | November 19, 2026 |
| Platforms | iOS (iPhone and iPad), Android (phones, tablets and foldables) |
| Genre | Tower defense / strategy, single player |
| Price | Free to start; a $4.99 one-time unlock opens the full campaign ("Full Grove") |
| In-app purchases | Full Grove, $4.99 one-time: campaign levels 6-24 and their 10 boss battles. No ads, no energy timers |
| Online | Plays fully offline. No account, no sign-in; progress is saved on the device |
| Languages | English |
| Orientation | Portrait |
| Expected ratings | ESRB E (Fantasy Violence), PEGI 7, App Store 9+. Estimates; the stores assign the final ratings |
| Website | https://www.webappstogo.com/bramblewatch/ |
| Support contact | support@webappstogo.com |
| Press contact | support@webappstogo.com |
| Press kit | https://www.webappstogo.com/bramblewatch/press/ |

## One-line pitch

A tower defense game in a painted, lantern-lit woodland: plant towers along the forest road, branch every upgrade, and hold the grove against creatures and ten bosses.

## Short description (50 words)

Bramblewatch is a tower defense game set in a painted, lantern-lit woodland. Foes march down the forest road; you plant towers on the stumps beside it, upgrade them and stop every wave. A 24-level campaign, ten bosses, an endless Wildwood Run and a Daily Run. No ads, and it plays offline.

## Medium description (150 words)

Bramblewatch is a tower defense game set in a painted, lantern-lit woodland. Foes step out of a glowing portal and march down the road toward the exit. You plant towers on the stumps beside the road, upgrade them, and stop every wave before your lives run out.

There are four towers, each with three ranks and a choice of two branches at the top: eight ways to grow them. The campaign has 24 levels across six woodland maps, seven kinds of foes that each need a different answer, and ten bosses, from the Rotking to the Hollow Stag.

After level 5 the Wildwood Run opens: an endless run across more than 30 painted maps, with boon cards to draft between waves. The Daily Run gives everyone the same run each day. Bramblewatch has no ads and no energy timers, needs no account, and plays offline.

## Long description

Hold the road. Light the grove.

Bramblewatch is a tower defense game set in a painted, lantern-lit woodland. Foes step out of a glowing portal and march down the road toward the exit. Plant towers on the stumps beside the road, upgrade them, and stop every wave before your lives run out.

**Four towers, eight ways to grow them.** The Thornshooter fires fast, cheap shots for small foes. The Pinecone Mortar lobs shells that hit everything in a small blast. The Mistlamp's glow slows foes and finds Moles underground. The Stag Ballista fires heavy bolts that ignore armour. Every tower has three ranks, and at rank 3 you choose one of two branches: Briar Volley or Longthorn, Resin Fire or Heavy Shell, Deep Frost or Hex Lamp, Chain Bolt or Stagger.

**A campaign of 24 levels.** Six woodland maps, four levels each, and seven kinds of foes that each ask for a different answer: armoured Mossback Beetles, Burrower Moles that dive underground, Toadstool Healers that mend the foes around them, Thornback Boars that charge when hurt. Ten bosses wait along the way, from the Rotking at level 5 to the Hollow Stag at level 24. Win with few lives lost to earn up to three stars, then replay a level in Thorn mode, where foes are tougher and waves come faster.

**Your own tools in a fight.** Felled foes charge your lantern; tap it, tap the road, and every foe in that spot takes a heavy hit and freezes (Lantern Strike). Call the next wave early to earn extra sap. Fell foes in quick succession to build a kill chain that pays bonus sap and lifts your score.

**Wildwood Run and the Daily Run.** Win level 5 and the Wildwood Run opens: an endless run from glade to glade across more than 30 painted maps, each glade harder than the last. Between waves you draft boons, run-only cards from a set of 26 in three rarities, and a boss closes every fourth glade. The Daily Run gives everyone the same run each day, keeps your best glade and counts your streak.

**Reasons to come back.** Three daily quests, 32 trophies, permanent Grove upgrades bought with acorns earned in play, and Harvest Hollow skins that dress towers and foes for autumn.

**Fair to play.** Levels 1 to 5, the Wildwood Run and the Daily Run are free; a $4.99 one-time unlock, the Full Grove, opens the full campaign (levels 6 to 24 and their ten boss battles). No ads, no energy timers. The game plays offline and needs no account.

## Features

- Painted woodland maps, from a bamboo garden and a crystal cavern to a maple shrine, a moonlit lake and a shipwreck cove
- Four towers with three ranks each and a two-way branch at rank 3 (eight rank-3 forms)
- 24-level campaign on six maps, with ten bosses in eleven boss battles
- Seven foe kinds with their own tricks: armour, burrowing, healing, charging
- Lantern Strike, early wave calls and kill chains: active choices during every wave
- Up to three stars per level, plus Thorn mode for a harder replay
- Wildwood Run: endless, across more than 30 maps, with 26 boon cards to draft
- Daily Run: the same run for everyone each day, with a streak
- Three daily quests and 32 trophies
- Six permanent Grove upgrades; Harvest Hollow skins for towers and foes, bought with earned acorns
- No ads, no energy timers, no account; plays offline
- Settings for music and sound, haptics, screen shake, and a 2x speed button

## Key numbers

| | |
|---|---|
| Campaign levels | 24 (levels 1-5 free) |
| Campaign maps | 6 (4 levels each) |
| Painted maps in the Wildwood Run | more than 30 |
| Towers | 4, each with 3 ranks and 2 branches at rank 3 |
| Foe kinds | 7 |
| Bosses | 10, in 11 boss battles (levels 5, 7, 8, 10, 12, 14, 16, 18, 20, 22 and 24): the Rotking, Bellwraith, Candle Widow, Fen Lantern King, Ossuary Engine, Bramble Wyrm, Mawroot, Thorn Colossus, Ragveil Marionette and Hollow Stag |
| Game modes | Campaign, Thorn mode, Wildwood Run, Daily Run |
| Boon cards | 26, in 3 rarities |
| Trophies | 32 |
| Daily quests | 3 a day |
| Grove upgrades | 6 |
| Cosmetic skin sets | 2 (Harvest Hollow towers, Harvest Hollow foes), bought with earned acorns |
| Ads | none |

## Credits

Fonts: Lilita One and Nunito (SIL Open Font License).

## About WebAppsToGo

WebAppsToGo LLC is a small independent studio that makes privacy-first software: free browser tools that run without downloads or logins, and mobile games, including NOVA BLASTER: Space Shooter on Google Play. Like the studio's browser tools, the game collects no personal data, shows no ads and works without an account. More at https://www.webappstogo.com.

Press and support: support@webappstogo.com
